Since Apple added webp support in Safari on both desktop and mobile devices, it’s worth serving images in webp to significantly reduce the size of your images while preserving their quality. As a guess, you can save 50-66% bandwidth on your images!
Yes, mother earth will like that!
Webp is nowadays supported by 95% of all devices
You can check webp support here, in general you will will be covered for about 95% of all users. A small 5% is using older (out-of-date) software, that probably shouldn’t be used anymore. Now they have a reason to stop using it.
Creating next-gen webp images
Converting jpg to webp isn’t difficult on a modern Linux computer:
convert -quality 50 image.jpg image.webp
I guess no explanation is needed here.
For a directory of images you could do something like :
mogrify -quality 50 -format webp *.jpg
Creating next-gen webp images the smart way on multi-core machines
On a multi-core machine, start using those cores by running tasks parallel:
parallel "convert -quality 50 -auto-orient {} {.}.webp" ::: *.jpg
This will use all cores and threads and speed up generating next-gen images considerably, 800% on a modern quad-core machine.
Advantages of webp images
- webp supports transparency
- webp supports animation
- webp supports 24bit RGB color-support
- smaller size
For PNG images you can save 90% bandwidth, when the main reason to use PNG is transparency.
What about image quality?
Image quality is a subjective matter. I find it acceptable to use a 50% quality by default. Compared to jpg: 60% size reduction, and less artifacts but a bit smoother. That’s OK for me.
August 25th, 2022 at 8:31 am
I recommend using https://towebp.io which is a free online tool for converting WebP instantly without uploading files to standard JPG, JPEG, PNG, AVIF, GIF, and ICO. Meanwhile, convert all possible image formats to WebP image format.